AI Insights · Timothy · January 2024
Top 5 Boxing Games on Android in Chile: Q4 2023 Performance
Discover the performance trends of the top 5 boxing games on Android in Chile during the fourth quarter of 2023, including downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 boxing games on the Android platform in Chile showed varied performance in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides an insightful look into these trends.
Arm Wrestling Master from GOODROID, Inc. saw a notable increase in downloads, peaking at 4.1K in the last week of December. The game started the quarter with 870 downloads and experienced a significant rise mid-quarter, reaching a high of 4.7K by the end of October. Weekly active users also saw a steady growth, starting at 4.8K and peaking at 11.6K in the final week of December.
Punchy Race: Run & Fight Game published by CASUAL AZUR GAMES, exhibited a consistent download pattern throughout the quarter. Downloads ranged from 459 in late September to a peak of 3K in mid-November. Weekly active users followed a similar trend, starting at 4K and reaching 7.7K by mid-October, then stabilizing around 6.7K by the end of December.
I, The One — Fun Fighting Game, another title from CASUAL AZUR GAMES, displayed a fluctuating download trend with a peak of 3.2K in the last week of December. The game began the quarter with 2.7K downloads and saw a dip to 935 in mid-November before rebounding. Weekly active users started at 6.1K, dropped to 3.3K in late November, and then climbed back to 6.5K by the end of the quarter. Revenue for this game showed minor fluctuations, peaking at $36 in the second week of December.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS maintained a steady download rate throughout Q4. Downloads ranged from 1.1K to 2.1K, with a peak in the week of October 23. Weekly active users followed a similar pattern, starting at 1.5K and peaking at 2.6K in late October.
Finally, Block Fighter: Boxing Battle from KAYAC Inc. showed a steady performance in downloads and active users. The game started with 1.1K downloads in late September, peaking at 2.2K in mid-October. Weekly active users remained strong throughout the quarter, starting at 9.7K and reaching a high of 13K in the last week of December.
For more detailed insights and data on mobile app performance, visit Sensor Tower.